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3do_io.3do
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1998-02-25
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181KB
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5,544 lines
# MODEL 'IO.3do' created from 'IO.3do in BATCH mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 20
0: ioarm.mat
1: ioback.mat
2: iobutt.mat
3: iocap.mat
4: iochest.mat
5: ioface3.mat
6: iofacebk.mat
7: ioforarm.mat
8: iohandf.mat
9: iohip.mat
10: iohipsd.mat
11: ioleg.mat
12: ioneck.mat
13: iothigh.mat
14: kysole.mat
15: strvsite.mat
16: strvsitb.mat
17: convbrl2.mat
18: convbutt.mat
19: ioboot.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.174602
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.121400
# Number of Geometry Sets
GEOSETS 4
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 17
# Mesh definition
MESH 0
NAME k_torso
RADIUS 0.081831
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 18
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17: -0.014265 -0.008824 -0.021268 0.000000
TEXTURE VERTICES 16
0: 31.880281 -63.984360
1: 5.426224 -63.997726
2: 31.967726 -42.313007
3: -0.000002 -33.903572
4: 11.576674 -2.303075
5: 55.135056 -2.303059
6: 64.000008 -33.903572
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12: 15.793528 -63.936638
13: 48.256260 -63.936623
14: 52.830936 -43.003281
15: 11.198243 -43.003281
VERTEX NORMALS
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1: 0.469779 -0.684660 0.557269
2: -0.014195 -0.992878 0.118287
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13: -0.004918 0.596319 0.802733
14: -0.397350 0.830008 0.391406
15: 0.606896 0.761765 0.226696
16: -1.000000 0.000305 -0.000586
17: -1.000000 0.000305 -0.000586
FACES 20
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18: 4 0x0000 4 3 0 0.0000 3 11, 11 14, 14 6, 6
19: 4 0x0000 4 3 0 0.0000 3 11, 11 6, 6 7, 7
FACE NORMALS
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1: 0.301503 -0.953410 -0.010246
2: 0.000000 -0.980436 -0.196839
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17: -0.954566 0.273684 0.117905
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# Mesh definition
MESH 1
NAME k_head
RADIUS 0.066179
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 36
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TEXTURE VERTICES 40
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1: 8.191829 -64.000000
2: 31.791178 -63.700649
3: -0.000002 -32.725994
4: 6.611706 -0.728400
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6: 10.537485 0.000015
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36: 31.791206 -63.700649
37: 8.191831 -64.000000
38: -0.000006 -34.076580
39: 29.597826 -32.214581
VERTEX NORMALS
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1: 0.722420 -0.691417 0.007215
2: 0.722420 -0.691417 0.007215
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15: -0.576660 0.635624 -0.513270
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19: -0.709267 -0.704005 0.036292
20: -0.670201 -0.644182 0.368592
21: 0.664363 -0.646568 0.374928
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24: -0.455592 -0.596984 -0.660337
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30: -0.609195 -0.176417 -0.773149
31: 0.603821 -0.182209 -0.776015
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33: 0.722420 -0.691417 0.007215
34: -0.999751 0.004108 -0.021933
35: 0.722420 -0.691417 0.007215
FACES 26
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25: 6 0x0000 4 3 0 0.0000 4 24, 30 19, 38 34, 39 30, 29
FACE NORMALS
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1: -0.578665 0.808334 0.108366
2: -0.893181 0.393174 -0.218271
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23: -0.975289 0.011419 0.220638
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25: -0.964735 -0.003448 -0.263200
# Mesh definition
MESH 2
NAME k_hip
RADIUS 0.081161
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 10
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TEXTURE VERTICES 24
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VERTEX NORMALS
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FACES 11
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1: 2 0x0000 4 3 0 0.0000 3 3, 3 0, 0 4, 4
2: 2 0x0000 4 3 0 0.0000 4 6, 6 4, 4 5, 5 7, 7
3: 2 0x0000 4 3 0 0.0000 4 7, 7 5, 5 8, 8 9, 9
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FACE NORMALS
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# Mesh definition
MESH 3
NAME k_lforearm
RADIUS 0.065974
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 6
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TEXTURE VERTICES 6
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VERTEX NORMALS
# num: x: y: z:
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1: 0.883657 0.248724 0.396595
2: -0.326748 -0.847932 0.417429
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FACES 8
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3: 7 0x0000 4 3 0 0.0000 3 5, 5 1, 1 2, 2
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FACE NORMALS
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# Mesh definition
MESH 4
NAME k_lhand
RADIUS 0.059449
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 6
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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TEXTURE VERTICES 6
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FACE NORMALS
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TEXTURE VERTICES 10
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TEXTUREMODE 0
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FACE NORMALS
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TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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TEXTURE VERTICES 10
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FACE NORMALS
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VERTEX NORMALS
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TEXTURE VERTICES 8
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FACE NORMALS
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TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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FACE NORMALS
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# Mesh definition
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LIGHTINGMODE 3
TEXTUREMODE 0
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MESH 2
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 24
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VERTEX NORMALS
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FACE NORMALS
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MESH 3
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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MESH 4
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 5
NAME k_neck
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LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 6
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACES 3
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FACE NORMALS
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MESH 6
NAME k_lshouldr
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 6
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACES 5
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FACE NORMALS
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# Mesh definition
MESH 7
NAME k_lthigh
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 10
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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MESH 8
NAME k_lcalf
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 8
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TEXTURE VERTICES 8
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VERTEX NORMALS
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FACE NORMALS
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MESH 9
NAME k_rforearm
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 6
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACES 6
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FACE NORMALS
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MESH 10
NAME k_rhand
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TEXTUREMODE 0
VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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MESH 12
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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MESH 13
NAME k_rcalf
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 8
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VERTEX NORMALS
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FACE NORMALS
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LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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MESH 15
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TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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MESH 16
NAME weapon
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LIGHTINGMODE 3
TEXTUREMODE 0
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FACE NORMALS
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GEOSET 2
# Number of Meshes
MESHES 17
# Mesh definition
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LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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MESH 1
NAME k_head
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LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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TEXTURE VERTICES 24
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FACE NORMALS
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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MESH 6
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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NAME k_lthigh
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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MESH 8
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 8
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VERTEX NORMALS
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FACE NORMALS
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MESH 9
NAME k_rforearm
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACE NORMALS
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MESH 10
NAME k_rhand
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 12
NAME k_rthigh
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 10
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VERTEX NORMALS
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FACE NORMALS
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MESH 13
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 8
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VERTEX NORMALS
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FACE NORMALS
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MESH 14
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 9
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VERTEX NORMALS
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FACE NORMALS
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MESH 15
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 9
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 16
NAME weapon
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LIGHTINGMODE 3
TEXTUREMODE 0
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FACE NORMALS
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GEOSET 3
# Number of Meshes
MESHES 17
# Mesh definition
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LIGHTINGMODE 3
TEXTUREMODE 0
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FACE NORMALS
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# Mesh definition
MESH 1
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
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TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 3
NAME k_lforearm
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LIGHTINGMODE 3
TEXTUREMODE 0
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15: -0.001567 0.003366 0.003085 0.000000
TEXTURE VERTICES 28
0: 127.837387 -0.712737
1: 55.900608 -0.712745
2: 55.900604 -0.712745
3: 127.837387 -31.467026
4: 55.900608 -31.467033
5: 127.837395 -32.152496
6: 55.900616 -32.152493
7: 55.900616 -1.813966
8: 127.837395 -1.813967
9: 55.900616 -32.152496
10: 55.900616 -1.813969
11: 127.837395 -1.813969
12: 126.189095 -32.152500
13: 126.189087 -32.152500
14: 126.189095 -1.813974
15: 126.189095 -1.813972
16: 101.054077 -32.152496
17: 101.054077 -32.152500
18: 101.054077 -1.813972
19: 101.054077 -1.813970
20: -0.072413 0.046689
21: -0.072413 -31.919390
22: -0.072413 -31.919392
23: -0.072413 0.046687
24: 63.814938 0.046573
25: 63.814938 -31.919533
26: 63.814938 -31.919535
27: 63.814938 0.046571
VERTEX NORMALS
# num: x: y: z:
0: -0.600582 -0.600007 0.528482
1: -0.553946 -0.553416 -0.621993
2: -0.566280 0.567070 -0.598129
3: -0.587347 0.588166 0.555953
4: 0.600582 -0.600007 0.528482
5: 0.553946 -0.553416 -0.621993
6: 0.566280 0.567070 -0.598129
7: 0.587347 0.588166 0.555953
8: -0.372436 -0.063573 0.925878
9: -0.372436 -0.063573 0.925878
10: -0.372436 -0.063573 0.925878
11: -0.372436 -0.063573 0.925878
12: -0.372436 -0.063573 0.925878
13: -0.372436 -0.063573 0.925878
14: -0.372436 -0.063573 0.925878
15: -0.372436 -0.063573 0.925878
FACES 8
# num: material: type: geo: light: tex: extralight: verts:
0: 17 0x0000 4 3 0 0.0000 4 0, 0 1, 1 5, 4 4, 3
1: 17 0x0000 4 3 0 0.0000 4 2, 2 3, 0 7, 3 6, 4
2: 17 0x0000 4 3 0 0.0000 4 0, 5 3, 8 2, 7 1, 6
3: 17 0x0000 4 3 0 0.0000 4 4, 5 5, 9 6, 10 7, 11
4: 17 0x0000 4 3 0 0.0000 4 1, 13 2, 14 6, 18 5, 17
5: 17 0x0000 4 3 0 0.0000 4 3, 15 0, 12 4, 16 7, 19
6: 15 0x0000 4 3 0 0.0000 4 8, 20 9, 21 13, 25 12, 24
7: 15 0x0000 4 3 0 0.0000 4 10, 22 11, 23 15, 27 14, 26
FACE NORMALS
# num: x: y: z:
0: 0.000000 -0.997651 -0.068501
1: 0.000000 0.999998 -0.001996
2: -0.998607 0.000000 -0.052774
3: 0.998607 0.000000 -0.052774
4: 0.000000 0.000000 -1.000000
5: 0.000000 0.000000 1.000000
6: 0.645472 0.763784 0.000000
7: -0.645471 0.763785 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 19
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00000 -1 -1 1 -1 2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 $$$dummy
1: 0x0000 0x00010 -1 0 17 2 1 -0.000046 0.001329 -0.133119 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 $$$dummy
2: 0x0000 0x00010 2 0 8 -1 2 0.000447 0.001511 -0.011874 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 k_hip
3: 0x0000 0x00020 8 8 4 -1 1 -0.001883 -0.000004 -0.039895 0.000000 0.000000 0.000000 -0.000798 0.000000 -0.027326 k_lcalf
4: 0x0000 0x00020 15 3 -1 -1 0 -0.000655 0.002471 -0.047219 0.000000 0.000000 0.000000 0.000000 0.007057 -0.001571 k_lfoot
5: 0x0000 0x00002 3 7 6 -1 1 -0.012523 -0.000009 -0.030186 0.000000 0.000000 0.000000 0.000099 0.000000 -0.014280 k_lforearm
6: 0x0000 0x00002 4 5 -1 -1 0 -0.001969 0.003447 -0.028096 0.000000 0.000000 0.000000 0.001234 0.000000 -0.005675 k_lhand
7: 0x0000 0x00002 6 17 5 13 1 -0.018123 -0.005465 0.034467 0.000000 0.000000 0.000000 -0.008089 0.000000 -0.012858 k_lshouldr
8: 0x0000 0x00020 7 2 3 14 1 -0.009298 -0.000155 -0.014782 0.000000 0.000000 0.000000 -0.002151 0.000000 -0.017009 k_lthigh
9: 0x0000 0x00040 13 14 10 -1 1 0.002080 -0.000004 -0.039136 0.000000 0.000000 0.000000 0.000540 0.000000 -0.027326 k_rcalf
10: 0x0000 0x00040 14 9 -1 -1 0 0.000397 0.002471 -0.047586 0.000000 0.000000 0.000000 0.000000 0.007057 -0.001204 k_rfoot
11: 0x0000 0x00004 9 13 12 -1 1 0.012241 -0.000009 -0.031311 0.000000 0.000000 0.000000 -0.000074 0.000000 -0.014126 k_rforearm
12: 0x0000 0x00004 10 11 18 -1 1 0.001688 0.003447 -0.028096 0.000000 0.000000 0.000000 -0.000928 0.000000 -0.005522 k_rhand
13: 0x0000 0x00004 11 17 11 16 1 0.018446 -0.005465 0.035439 0.000000 0.000000 0.000000 0.007833 0.000000 -0.013829 k_rshouldr
14: 0x0000 0x00040 12 2 9 -1 1 0.008336 -0.000155 -0.015541 0.000000 0.000000 0.000000 0.002090 0.000000 -0.016250 k_rthigh
15: 0x0000 0x00008 1 16 -1 -1 0 -0.000132 0.001398 0.007088 0.000000 0.000000 0.000000 0.000142 0.002084 0.008866 k_head
16: 0x0000 0x00008 5 17 15 -1 1 0.000010 -0.004911 0.045886 0.000000 0.000000 0.000000 0.000132 0.000000 0.002835 k_neck
17: 0x0000 0x00001 0 1 7 -1 3 -0.000052 0.000646 0.125126 0.000000 0.000000 0.000000 0.000160 -0.002144 0.020895 k_torso
18: 0x0000 0x00004 16 12 -1 -1 0 -0.002189 0.005821 -0.026363 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 weapon